If you have done a lot of 3D laser scanning or LiDAR you know how waiting to see if the scan is done can be sometimes a hide and seek game to not get caught in the scan and photo. On a recent project the FARO scanner caught me as evidenced by the point matching when merging scans in Autodesk ReCap Pro. Laser scanning systems take photos at the end of a laser scan so that it can bake the color of the pixels into the points in the point cloud. After doing a lot of scans I guess I was getting impatient, exhausted, or just guessing wrong if the scan was completed.
Back in May of this year I had the pleasure to be in the hot and beautiful Southern California desert at Trona Pinnacles near Death Valley with a group of engineers, scientist, champion Baja 1000 champion race drivers, car builders, mechanics, designers, cinematographers, technologists, and more for a historic off road race car project test for a generative designed car, the Hackrod. The Hackrod was designed by Autodesk Dreamcatcher using design input and performance data from many types of sensors on a test vehicle also known as the mule.
Ashlee Vance and his camera crew joined us to capture the Hackrod mule testing for Bloomberg. Check out the Bloomberg Hello World Episode 5 with other great stories and the Hackrod at 21:12 in the episode.
I captured the Trona Pinnacles unique terrain in 3D using laser scanners and photogrammetry using a aerial UAS/UAV. We will be able to use the data in a computer simulation of the Hackrod chassis on the terrain as well as analyze more vehicle response data from the sensors in relation to the terrain.
Aerial 3D Terrain Mapping with a Drone
There is so much more on the Hackrod to come as the story is just beginning and so very exciting in what it means to the transformation of the design process.
More on Generative Design from Autodesk CTO Jeff Kowalski
What if instead of using the computer to draw what you already know, you could tell the computer what you want to accomplish? Autodesk CTO Jeff Kowalski discusses the astonishing results driven by generative design. https://youtu.be/E2SxqUvtpIk
Learn more about Generative Design: http://autode.sk/GenerativeDesign
Have you ever wanted your own 3D skull or other unique object? Now you can make any 3D model you create or find on the web into a real physical 3D object of cardboard or clay without a 3D printer. Check out this tutorial created by David of Make Something using the free and fun Autodesk 123D Make to create a full size 3D skull. You can create some really cool abstract sculptures from cardboard as well. You could use Autodesk 123D Catch or Autodesk ReMake formerly known as Autodesk Memento to generate a 3D model from photos then create the cardboard or clay version in real life. Great for education and also great for Halloween props.
A few years back I created some replicas of some human (hominid) fossil skulls from Northern Kenya from http://africanfossils.org which are great teaching tool to allow any classroom to study fossil specimens for little cost. I always intended to create a tutorial on how we created the cardboard skulls but never got around to it.
Thank you David for creating the tutorial.
My laser scanner shuffle moving around the scanner instead of sitting underneath or walking away. I will most times wear headphones with music playing.
So do you Play air guitar and drums, make sound effects like a laser “pew pew pew”, or just look boss with a cool laser? Come on you can admit it now in the comments.
If you were unable to attend the Autodesk Forge Conference this week, you can still watch the keynote on YouTube. Forge is powerful set of cloud services, APIs, and resources for developers to quickly create the data-centric apps, experiences, and services that power the future of making things.
Recently I edited a 3D model and created a quick video in Autodesk ReMake (formerly Autodesk Memento.) The 3D model was generated using Autodesk ReCap 360 Pro from photos taken last month using an UAS/drone in the hot windy Trona Pinnacles near Death Valley California. The ability to create 3D textured models from aerial photos opens up many possibilities in design, construction, and site mapping. Autodesk has released specific features in ReCap 360 Pro named Fly that allow you to create point clouds, geolocated maps, incorporate ground control, and automatically create orthographic images.
Short video created by Autodesk ReMake of the model.Download Trona1aerial-720p-bk (336MB)
On March 22, 2014, a large landslide in Oso, Washington killed 43 people and destroyed dozens of homes. Heavy rainfall in the previous days and weeks had saturated the soil on a hillside over State Road 530 and the Stillaguamish River. This eventually triggered the slide, burying approximately 1 acre below in 30 to 70 feet of mud, soil, and rock debris.
Shortly after the mudslide, the Field Innovation Team (FIT) sent a team to support first-responders in finding innovative solutions to expedite recovery efforts. FIT is a non-profit organization that responds to crises, and also works on disaster preparedness and disaster risk reduction. Although based in Utah, FIT has staff and volunteers across the country and around the world that can quickly respond to disasters. After the Oso mudslide, FIT used Reality Computing—capture, compute, and create—to develop and print a 3D surface model of the mudslide area, giving relief teams more understanding of the topography of the disaster.
FIT volunteers who traveled to the site began by meeting with the disaster management personnel at the local Incident Command Post (ICP) to discuss response and recovery needs and offer assistance for technology shortfalls. FIT learned that the disaster relief personnel needed better situational awareness of the mudslide terrain itself, which was partially inaccessible due to the debris piles and the flooding of the Stillaguamish River from the mudslide.
Aerial imagery of the valley from manned helicopter flights along with U.S. Geological Survey (USGS) LiDAR data could have been obtained. But helicopter flights were expensive, and obtaining the LiDAR data would take two to four days. So FIT decided that using a digital camera attached to a drone was the quickest, most efficient way to capture data of the mudslide terrain. FIT worked with ICP to have Roboticists Without Borders (RWB) perform the flights. RWB is part of Texas A&M University’s Center for Robot-Assisted Search and Rescue(CRASAR).
I was a member of this FIT Team for this disaster response in Oso Washington. Read more on how Reality Computing and innovative fast thinking using the latest in technology including UAS/ drones assisted first responders on the ground. What was amazing was we were able to use the 3D print and project up to date photos onto it using a portable handheld projector.
Autodesk ReMake turns reality data into hi-resolution 3D meshes for design & engineering workflows and so much more. It has been a long journey to this point and many new features and great feedback along the way from Memento users.
Read the message from the product manager and Mother of Memento Tatjana Dzambazova.
Memento graduates to Autodesk ReMake!
Mammoth skull was being worked on by Fossilogics founder Brock Sisson when I captured it using photographs and then generated the textured 3D model..
Comparison of Autodesk ReMake Free versus Pro
For general product inquiries contact:firstname.lastname@example.org
There is a 15 day trial available from http://remake.autodesk.com/try-remake Windows version is available now with Mac version on the way.
Today in Autodesk ReMake I edited a model and created a quick video from a 3D textured model generated from photos taken last week with a UAS/drone in the hot windy Trona Pinnacles near Death Valley California.
I also published some of my models to the Autodesk Online Gallery.
Autodesk ReMake will continually evolve as it has through preview and beta but now as an official product. Congratulations and thank you to all Memento users and the Memento Team!
Coral reefs are often referred to as the rainforests of the sea. They occupy less than 0.1 percent of the ocean floor but provide a habitat for 25 percent of the world’s marine species. And like rain forests, coral reefs are at severe risk due to a range of human activity—from destructive fishing practices and careless tourists to pollution and (most significantly) climate change.
A critical component of addressing threats to coral reefs is understanding the scope of the damage. But traditional methods of monitoring reefs are based on extremely inefficient and error-prone manual measurements of corals using tape measures.
Bring on Reality Capture & Computing
The Hydrous, a not-for-profit organization involved in coral reef science and research, is using Reality Computing to create very detailed 3D models of coral reefs. The team uses an underwater digital camera and Autodesk photogrammetry software to digitally capture portions of coral reefs and create 3D models that can be used to accurately measure and monitor the reefs over time.
Studies on the coral reef in 3D from underwater images http://autode.sk/1plzXnt
A new beta build of the Autodesk Memento Windows version has been announced and available for download. Memento is an extremely versatile tool for 3D mesh model repair, 3D model creation, and 3D printing.
Our Autodesk Memento Team posted build 126.96.36.199 which has several new enhancements. With this new beta for Windows (Mac coming later) you can now create 3D textured models using 1000 photos, decimate by selection, a new file format, Autodesk Gallery, Play Viewer, and offline reconstruction in addition to much more. Read the Announcement
Download the new beta build of the Windows Memento here:
This will be the final beta build and in May Autodesk Memento will be a commercial release under the official product name Autodesk® ReMake.
Thank you for all of your feedback throughout the preview and beta period as you have been vital member of our extended product team and success. Your feedback has helped shape an extremely unique and power 3D tool.
The new ReCap 360 Pro an all in one reality capture solution is out. If you are doing reality capture then you should look at the new features like Fly features for UAV/drone photos, Auto-Cleanup tool, Scan-to-Mesh (converting point cloud data into 3D textured meshes) in addition to the new low price for such a powerful tool.
Read More about the all new ReCap 360 Pro: http://autode.sk/25Ve8fK
March 22nd, 2016 launch from NASA Kennedy Space Center on Cape Canaveral to the International Space Station of the Orbital Cygnus cargo ship with the Made In Space Additive Manufacturing Facility on board. Photo by NASA.
Autodesk colleague Jonathan Knowles (@jonathanknowles) is like Mr. Science + Mr. Technology, and a great person. Jonathan recently participated in the launch of the next generation of additive manufacturing and wrote the following to explain why this is a big deal in manufacturing and how Autodesk’s technology has launched into orbit.
Made In Space is developing manufacturing technologies that are enabling people to live and work in space. The Made In Space Additive Manufacturing Facility was launched on March 22nd, 2016 and arrived at the International Space Station on March 26th, 2016. This is a first step toward putting manufacturing systems on the Moon, Mars, and on deep space missions.
The AMF is a permanent manufacturing facility on the ISS, providing hardware manufacturing services to both NASA and the U.S. National Laboratory onboard. Designed to last the entire lifetime of the ISS, AMF will be able to manufacture complex objects, with fine precision, and with various extrudable materials including flexible polymers and aerospace grade composites. Made In Space owns the AMF while NASA and other customers will pay to use it. Using replaceable subassemblies, the AMF was designed so that it could easily be upgraded to add new functionality and manufacturing methods in the future.
The AMF was designed entirely using Autodesk tools Autodesk Inventor and Fusion 360. Autodesk’s Memento reality capture technology is built into the AMF. Autodesk has been a part of Made In Space since the beginning. [Ed. Autodesk's Jonathan Knowles, has served as an advisor to the team since the company was founded.] Made In Space has collaborated with Marshall Space Flight Center’s In-Space Manufacturing Group and NASA Advanced Exploration Systems in the development of the emerging in-space manufacturing industry. Lowe’s Innovation Labs is partnering with Made In Space on developing space-optimized tools making the AMF the first hardware store in space.
In addition to the AMF, NASA’s Space Technology Mission Directorate has selected Made In Space for the NASA funded project, designated Archinaut™, which is designed to develop the necessary technologies to enable the first additive manufacturing, aggregation, and assembly of large and complex systems in space without astronaut extravehicular activity. Northrop Grumman and Oceaneering Space Systems will work as subcontractors to Made In Space to create the first system for 3D printing and assembling large structures in space, without direct, manual intervention on the part of an astronaut.
Archinaut is a game changer. Designing items intended to be deployed in space has traditionally been constrained by launch container size and environment survivability requirements. Add to that lift capacity limits and the high risk of launch, limited number of launch delivery options, and limited availability of astronauts for EVA, creating large space-based structures such as space stations has been a once-in-a-generation endeavor. Archinaut minimizes or removes these and other design limitations.
As we continue to explore our future off world and begin to set up the first human habitats on the moon and Mars, there will be no need to use rockets to send everything needed. We’ll have robots build build what we need using local resources.
The Autodesk ReCap team is looking for iPad users who want to actively participate in the ReCap 360 Mobile preview project using reality computing tools on a mobile device. The projects pre-release iOS application will be delivered to participants using Apple's TestFlight platform. The team has a limited number of TestFlight slots available so if you want to participate please sign up soon.
The Atlas V launch vehicle lifts off from Cape Canaveral. Credit: NASA
Congratulations to NASA, Orbital ATK, and Made in Space for launching the new 3D Printer Additive Manufacturing Facility (AMF) into orbit last night. It will soon arrive and be installed on the International Space Station and provide an upgraded 3D printing capability for use by the astronauts - and possibly you. Contained within the AMF is Autodesk Memento software. I have always thought our Autodesk products were out of this world, but they are literally now operating in space!
Stay tuned for more news about this exciting project.
Yesterday was the final of two days of the REAL 2016 conference ending with a great reception and stunning sunset with the Golden Gate Bridge in the background.
There were many great exhibits as well as presentations. Here are a few photos from some of the sessions and things I experienced.
The Autodesk Memento booth was packed the entire time and I have it on good word that Autodesk Memento is going into space. Stay tuned.
Airbus presented on the first use of generative design in the design of a commercial aircraft to optimize for material and performance.
Autodesk and 3D Robotics announced their partnership. 3D ROBOTICS & Autodesk FORGE New Frontier but at REAL 2016 they were showing something not seen before. The new 3DR Solo drone with a new 20 megapixel Sony OEM camera with ability to change lenses that will be available ~June.
Mike McCoy of the Bandito Brothers presented on the Hackrod Project and what happens when you can outfit a hotrod with thousands of sensors and feed that data into the computer and create the optimal design based on the data using generative design of Autodesk Dreamcatcher. These guys make epic cars in addition to being some of the coolest style movie shorts I have seen.
Francis Bitonti presented on 3D printing multiple material properties to create jewelry, dresses, shoes, and more.
Many of the presentations where being streamed live over Periscope by Autodesk Social Media Dan Zucker and Blake Menezes
Autodesk on Periscope: https://www.periscope.tv/autodesk
I captured two photos of Dan and Blake streaming the presentations live to Periscope from Blake’s iPhone. No longer do you need expensive video and streaming equipment, just push a button and stream live.
Me posing with the almost 4 foot long 3D print of the USS Arizona captured over the course of a year using many technologies above and below the surface of Pearl Harbor. One of my life's most memorable and meaningful projects. It was a really technically challenging project, but so amazing to be part of and to have spent so much time with the ship above and below water. One of these prints will be on display sometime at the Autodesk Gallery at One Market SF and one in WWII Valor in the Pacific National Memorial in Hawaii.
Sly Lee of the Hydrous gave a great presentation on the current concerns of ocean health and his efforts with Open Oceans. In the past many years we have taken from the ocean and not paid it back. Today the ph of the ocean water is changing affecting sensitive sea life like the corals. 90% of the big fish like tuna are already gone. Sly is working with scientist around the world capturing coral in 3D using a camera and Autodesk Memento to document volumetric and surface bleaching changes over time.
Eyal Geyer literally blew minds with a small taste of the art he creates. In addition to amazing water sculpture 3D art installations to mimicking nature in 3D printers. Current project is to place art based on the physical shape of laughter on the International Space station using the 3D printer placed there by Made in Space.HSMWorks.
Thank you to all the attendees, presenters, partners, and the team that put on a great conference!
Yesterday was the fist of two days for the REAL 2016 conference in it’s second year. Being held at scenic Fort Mason there are about 900 attendees networking, attending presentations, and looking at exhibits and vendors.Autodesk was periscoping several of the presentations yesterday (https://www.periscope.tv/autodesk) and I was tweeting @shaanhurley and posting to Instagram https://www.instagram.com/shaanhurley/ live from the event. The night ended late with my good friends the Laser Cowboys of the Smithsonian Institution at a local In n Out Burger.
Highlights of Tuesday at REAL 2016 in photos:
The scenic location of Fort Mason located on the San Francisco Bay.
The REAL 2016 opening with Autodesk’s Elmer Bol and Andrew Wheeler.
Autodesk CEO and Chief Maker Carl Bass.Carl showed many things from the Apollo 11 command module data, generative design, and an electric go cart designed by his son. Carl even showed one thing rare to see highlighted in a presentation and that was one of the failures of the project when Chris Anderson rigged the go cart for driverless operation. Most people show only the successes but he showed when the experiment failed and the go cart ran into a fence getting lost due to electrical interference.
3D Robotics announced their Autodesk partnership 3D ROBOTICS & Autodesk FORGE New Frontier and also showed their new 20 megapixel Sony camera that will be available soon.
Great exhibits in the hall including Autodesk Memento, Augmented Reality, and Robots..
The Smithsonian Institutions “Laser Cowboys” Adam Metallo and Vincent Rossi presented on their epic challenge to 3D digitize over 139-150 million objects in the collection. They recently worked with Autodesk on capturing in sub millimeter detail the historic Apollo 11 Command Module. Their next challenge is capturing the Space Shuttle Discovery which is near and dear to my heart after having seen it lpersonally aunch for its final flight a few years ago.
Aram Gogonian President of Predator Cycle showed how he used T-splines in Fusion 360 to design and manufacturer a racing bicycle.
Andrew Hessel an Autodesk Research Scientist and super smart and nice guy discussed how he sees the changing science of the bio research Autodesk is doing and why it matters and will change our lives in the not too distant future including kicking cancer’s butt and improving our lives.time I have a private chat with Andrew my brain is expanded and blown.
Kaitlyn Hova was an inspiring and energetic presenter. She along with her husband Matt have designed using Autodesk Fusion 360 a 3D printed open source released violin named the Hovalin..Now anyone with access to a 3D printer can print and make their own Hovalin violin for under $70 and it sounds great if you can actually play a violin like Kaitlin who is an amazing concert violinist. I will cover the Hovalin Fusion 360 story soon on a Fusion Friday as it is a great story of learning to design and the process and changes in course until the Hovalin 1.0 was released to the world to allow many to create music that might not otherwise had the opportunity if they had to get a violin closer to the price of a car. Spread the music through 3D printers around the world.
Cosmo Wenman blew minds with his presentation on how he is using Autodesk Memento to capture and release 3D models of the worlds top museum art for others to remix and enjoy. https://cosmowenman.wordpress.com/
If you are involved in reality capture, computing and creation 3D technologies, I hope you are in San Francisco preparing to attend REAL 2016. The REAL 2016 conference will be the place to be to learn about the very latest technologies and cutting edge workflows. I will be there both days and am looking forward to all the great products, technologies, networking, and presentations. The location at Fort Mason is also one of the most scenic conference locations for a conference. You must see the sun setting over the Golden Gate Bridge and San Francisco Bay at the end of the day from Fort Mason if the weather cooperates.
The 3D print of the USS Arizona will be on display at REAL 2016 which represents one of the most historic as well as complex 3D captures taking place both above and below the surface of Pearl Harbor by a diverse group of people and latest technologies. 3D print of the WWII Battleship USS Arizona
The “Laser Cowboys” Adam Metallo and Vince Rossi, 3D Program Officers, Smithsonian Institution Digitization Program will be at REAL discussing the amazing and highly detailed 3D capture of the Apollo 11 command module.
I just ran into Adam and Vince in a reception so be on the lookout for the two tomorrow at REAL and catch their presentation and exhibit. I don’t know another single duo of people with the amount of experience and technology capturing such items as Abraham Lincoln's death mask to the much alive President Obama’s face in 3D as well as many other unique reality capture projects of items in the collection at the Smithsonian. Graffiti Found Scratched Inside Apollo 11
2:00 2:15 pm
Vincent Rossi/Adam Metallo
Apollo 11 Landing Virtually Everywhere
Sly Lee of the Hydrous will be speaking at the event show showing how scientists today are using Autodesk memento to capture in 3D and document coral reefs to track the changes.
Just this afternoon I spotted a new Autodesk Gallery exhibit at the Autodesk One Market office featuring Sly’s work in 3D SOS on capturing coral including a video and then a specimen of coral and a 3D print of the coral made using Autodesk memento. Check out more of the work being accomplished by the Hydrous. http://thehydro.us/3d/ and check out “The Hydrous Maldives 2015 Expedition ” by The Hydrous on Vimeo.
I hope to see you at REAL and perhaps get a chance to discuss what you are doing and find interesting.
Meet me March 8th and 9th in beautiful San Francisco at REAL where you will see the very latest in 3D and Reality Computing. There is will be some great presentations by some speakers like Adam Metallo and Vincent Rossi (the Laser Cowboys) who will present on the Smithsonian 3D Digitization Program. There will also be many exhibits and vendors at the event. How could you not want to attend a great conference with an epic view of San Francisco Bay including sunsets with views of the Golden Gate Bridge and Alcatraz.
“During the 2nd annual Reality Computing summit, a new cross-section of individuals, teams, and companies will discuss and demonstrate how they are leveraging 3D technologies to innovate in art, architecture, science, engineering, manufacturing, construction, entertainment and everything in between.”
Read More: http://autode.sk/1KWOIac
Photos from REAL 2015
Autodesk and the Smithsonian have been working together on a reality capture project of historical significance. The team are capturing for the first time the complete inside and outside of the Apollo 11 command module where the astronauts Neil Armstrong and Buzz Aldrin sat during the historic mission back in 1969. Apollo 11 was the first spaceflight that put humans on the surface of the Moon.
Read more about this amazing project in Fast Company.
Last February, a REAL 2015 event was hosted, to showcase and underscore Reality Computing in a three-word declaration: Capture. Compute. Create. There were dozens of great speakers covering a diverse array ofReality Computing topics. For example, the REAL Talk stage came alive with the sinuous brass Coriolissculpture of Bruce Beasley made possible by large scale 3D printed castings, Tim Webber discussed his mind-altering visual effects work from the film Gravity. On the REAL Live stage attendees were privy to more great presentations, including the one Sly Lee gave about his experiences diving across the world to capture and process coral data in a revolutionary new way.
At REAL 2016 — happening at Fort Mason Center in San Francisco on March 8th and 9th— a new cross-section of individuals, teams, and companies will be discussing and demonstrating how they are leveraging 3D technologies to innovate in art, architecture, science, engineering, manufacturing, construction, entertainment and everything in between. The primary goal of REAL 2016 is to foster new collaborations and inspire new innovations as this interconnecting 3D tech ecosystem renders new global, industrial and individual realities into existence.
New announced setup this year is a startup competition called The REAL Deal, where a panel of VC’s will listen to pitches from Reality Computing startups and announce a winner. The contest will kick off REAL 2016, and the winner will be announced the same afternoon on March 8th.
For more information visit www.REAL2016.com
(The National Geographic ship M/V Orion at anchor in Lissenung, Papua New Guinea during the TED Mission Blue II expedition. Photo taken by a DJI Inspire drone.)
Maurice Conti “MC” a team mate of mine here at Autodesk in the Office of the CTO wrote a great article that was just published online. The article tells a great story on the importance of the ocean and how Autodesk is helping find ways to preserve and conserve this amazing and valuable resource.
“It was an incredible experience that is shaping Autodesk’s thinking around the future of the ocean and the impact it will have on designers and engineers, particularly in architecture and infrastructure industries.
The ocean’s health is easy to ignore, especially for busy professionals whose work seemingly doesn’t have any direct connection to this vast blue expanse. Yet the very existence of humans on the planet is inextricably linked to the ocean’s health. Without a healthy ocean, people can’t breathe. That’s because half of the Earth’s oxygen comes from plankton.”
Read the entire article: http://lineshapespace.com/ocean-conservation/
Such a visually stunning story with a very important educational angle about the ocean by Sly Lee and the 501 (c)3 non-profit organization The Hydrous. The Hydrous do what they proclaim by “communicating science beautifully.” They were recently in the Maldives in December 2015 and generated highly detailed 3D textured models of corals using Autodesk Memento to study changes occurring in our oceans.
Here is one of the 3D coral models generated from photos in Autodesk Memento.
Check out “The Hydrous Maldives 2015 Expedition ” by The Hydrous on Vimeo
“In December 2015, The Hydrous returned to the Maldives to conduct their follow up expedition after the 2015 El Niño. But this time, we invited technologists, scientists, photographers, engineers, designers, and local conservationists and citizen scientists to join.
In 10 days, participants learned about coral reefs, exponential technologies like 3D modeling, conducted wide scale fish surveys, 3D captured reefs, and brainstormed and developed an island ambassador program with local youth in just a few days!”
|Autodesk Memento for Windows Beta |
3D model of fossilized skull of wooly mammoth.
|Autodesk Memento for Mac Beta|
3D model of a pine cone casting.
Autodesk Memento beta is now available natively for the Mac platform!
This is really big news as popularity grew fast about Autodesk Memento several Mac users were anxiously awaiting to use it natively on their OS. In addition to the addition of Mac supported version there has been a great deal of bugs squashed and features added.Between us, I don’t think this team sleeps.
“Autodesk Memento is an end-to-end solution for converting any captured reality input (photos or scans) into high definition 3D meshes that can be cleaned up, fixed, and optimized for the Web, mobile or 3D printing / fabbing.”
Read more here: http://memento.autodesk.com/about