Last February, a REAL 2015 event was hosted, to showcase and underscore Reality Computing in a three-word declaration: Capture. Compute. Create. There were dozens of great speakers covering a diverse array ofReality Computing topics. For example, the REAL Talk stage came alive with the sinuous brass Coriolissculpture of Bruce Beasley made possible by large scale 3D printed castings, Tim Webber discussed his mind-altering visual effects work from the film Gravity. On the REAL Live stage attendees were privy to more great presentations, including the one Sly Lee gave about his experiences diving across the world to capture and process coral data in a revolutionary new way.
At REAL 2016 — happening at Fort Mason Center in San Francisco on March 8th and 9th— a new cross-section of individuals, teams, and companies will be discussing and demonstrating how they are leveraging 3D technologies to innovate in art, architecture, science, engineering, manufacturing, construction, entertainment and everything in between. The primary goal of REAL 2016 is to foster new collaborations and inspire new innovations as this interconnecting 3D tech ecosystem renders new global, industrial and individual realities into existence.
New announced setup this year is a startup competition called The REAL Deal, where a panel of VC’s will listen to pitches from Reality Computing startups and announce a winner. The contest will kick off REAL 2016, and the winner will be announced the same afternoon on March 8th.
For more information visit www.REAL2016.com