Great article on ArchDaily on how sketching has become more digital and discusses Autodesk’s FormIt 360 architectural design tool and how it can be used to work and connect to BIM design workflows.
Autodesk’s FormIt 360 is taking this kind of 3D digital sketch one step further by connecting conceptual design to Building Information Modeling (BIM). Available for free via web browser or app for iPad and Android FormIt 360 is a lightweight tool designed to capture ideas quickly and easily.
In the past 24 hours Autodesk has launched a new Memento Gallery where you can publish your Autodesk Memento 3D models for others to view or even download. I published models up there to test it and it works very well.
How to publish tot the gallery:
Create or load a model in the free beta of Autodesk Memento for Windows (Mac version in testing now)
I loaded a model of a Sea Cockroach I created from a series of photos I took at a marine research station in Puerto Morelos Mexico in June 2015.
With the most recent Memento beta build 18.104.22.168 from yesterday you get an option in the side menu to
I published a description of the model being published to the gallery and selected the option to allow download of the model. I can also add tags etc. to allow easy searching by others.
Give the new gallery a try to share your 3D models, free currently.This is perfect for artist, museums, engineers, archeologists, really anyone creating 3D content for viewing and preserving. I am not sure of the file size or storage limits at this time.
Over the past two years a team from Autodesk, the U.S. National Park Service, and multiple partners worked in Pearl Harbor Hawaii at the World War II Valor in the Pacific National Monument and USS Arizona Memorial to undertake the first comprehensive survey of the ship in the latest technologies of reality capture. We used many methods to capture and digitally preserve and study the USS Arizona above and below the water including LiDAR above and below the water, photogrammetry, and multiple SONAR technologies. The data collected in point clouds and mesh models has been very complex but we have brought all the data together to assemble a complete and accurate 3D mesh model which will soon begin a complicated scaled 3D print.
Learn about reality capture in this great short story by my friend and Autodesk colleague Tatjana Dzambazova. You may know Tatjana as the passionate powerhouse behind Autodesk Memento.
See our AR/VR exhibit and Tatjana at the Future of StoryTelling conference next month Oct 7 & 8th in New York City.
Check out this well told story illustrating how reality capture and photogrammetry changes the game and removes barriers of cost and technology allowing more to not just manually interpret and recreate 3D geometry of reality, but accurately capture it for many uses. You can also see some of the work of our good friends Dr. Louise Leakey of TBI and Sly Lee of the Hydrous in this short film and at the conference.
I will never forget many years ago flying into Portland International Airport and seeing the iconic and sometimes visually loud carpet. Over the past 20 some odd years flying into the airport I always felt fairly nostalgic when seeing it and actually looked at carpets in airports around the world and nothing compared it.
This last Spring I remember flying into PDX and doing the ceremonial photo of my feet on the carpet. It was that very day I knew I had to be back in my PDX home again after being away for 18 years. It happened and now I am happily back in my Portland Oregon but they have started to replace the old carpet with a new design. Change is never easy and I have a long attachment to the old design and prefer its color and quirky shapes.
Yesterday after drinking too much coffee in the morning I drew the old and new carpet pattern designs in AutoCAD and placed the drawing on A360 for everyone to view and download the DWG if you want.All I ask is if you do use the DWG to please send me a image or link to how you use the patterns. I am lobbying to get the PDX carpet design printed on a wall in our Lake Oswego office or perhaps re-print a carpet with it.
Portland aka Portlandia prides itself in being unique, creative, outside the box, weird, our free range unicorn herds, world’s best beer and coffee, and loving our retro design carpet in our PDX top ranked airport. Don't judge us.
Maybe you have been under a rock today or maybe you just don’t read the news or social media so let me tell you an amazing story that may anger you but make you smile when you realize people will not tolerate this and the incredible amount of support for this inspiring kid.
Ahmed is a 14 year old kid in the ninth grade who created his very own own alarm clock to show his teacher at school because he was proud of what he made. Ahmed is a young maker which should be celebrated instead of just settling for purchasing a manufactured plastic alarm clock from the big brick store like thousands of others settle for. In making something he learns and explores what makes things work, and how you make things. This making of things which is a big movement gaining steam each year and supported fully by Autodesk with many technologies free for kids to explore and learn to be Makers and should be celebrated but unfortunately some for whatever poor choice and reason had this young kid arrested and they had this young kid placed in handcuffs knowing this was not a bomb but a homemade alarm clock.
“Fourteen-year-old Ahmed Mohamed is a kid who loves to tinker, and was excited to show teachers at his Irving, Texas High school his latest invention: a clock with “a digital display, built into a metal case with a circuit board.” For this offense he was handcuffed and arrested, while bullying cops persisted in pointing out that the contraption “looks like a movie bomb to me.””
It is this young Maker Ahmed that had so many stand up and speak out. So many great words of support including the President of the United States who said on Twitter:
”Cool clock, Ahmed. Want to bring it to the White House? We should inspire more kids like you to like science. It's what makes America great.”
Our own Chief Maker and Autodesk President and CEO Carl Bass said:
“Ahmed, don’t let this stop your creativity. Come hang out at Autodesk and we’ll make something new together. #IStandWithAhmed”
This was sad, depressing, and poor choices by many adults and should have been handled better and I only hope it changes some people and caused a “teachable moment” for all.
If a kid makes a clock It works like a clock It is most likely a clock..
I asked fellow Autodesk and Portland office colleague Chris Mitchell who manages our very successful Autodesk Inventor pre-release beta programs like the alpha and beta programs for our DLS division a series of 11 questions about the beta. Why 11, because 10 is just so average. My questions are in bold.
Chris can you tell us a bit about your background, role, and how long you have been involved in beta management?
I'll start by going waaaaaaay back; I have a Honours Degree in Mechanical Engineering & a Master Degree in Computer Aided Engineering, both from Nottingham Trent University in England. I am also a Charted Mechanical Engineer through the Institute of Mechanical Engineers. I don't use them much, but I could add BEng (Hons), MEng, CEng, MIMechE after my name. Prior to working at Autodesk, I worked at SDRC/EDS/UGS for 10 years as a consultant on I-DEAS, Metaphase/Teamcenter PLM, & VisMockup. Before that I was a Mechanical Design Engineer at British Steel, designing/analyzing production equipment for the hot rolling process. That's where I first got a real taste of "all things CAD". I've been at Autodesk for 10 years now, initially as a lead Product Designer for Inventor, then the Product Design Manager & more recently a lead member of the Customer Engagement/QA team. I've been involved with "Beta" for all 10 years; initially we hosted the Inventor Design Review Forum (IDRF), which was an avenue to gather direct feedback on design specs from ~ 50 hand-picked Inventor experts. That process was really a pre-cursor to many of the User Experience/Usability/Beta activities which are still performed today. The IDRF gradually morphed to become a Customer-Centric feedback program, & then Beta & more recently the on-going Alpha/Beta program. An integral part of these activities were the face-to-face "Gunslinger" test events, and Autodesk Application Engineer Summits, which our team still leads today. So really I've been involved with "Beta" activities for 10 years, but really the "owner" for the Inventor Beta for last 6 years. I also acted as the overall DLS division Beta owner for the Mechanical Design products in a consulting role for the last 4 years.
Can you please tell us which Autodesk products you manage in your Autodesk DLS division in alpha and beta? As a follow up what the heck does DLS mean for those unaware?
My primary role by a considerable margin is to manage the Inventor product Alpha/Beta's; more recently I've actively contributed to the management of Beta's for all Design, Lifecycle & Simulation Lifecycle & Simulation (DLS), products, (Fusion 360, PLM 360, Factory & Product Design Suite, Alias, HSM, Simulation, Vault), as well as assisting with other Autodesk Beta's such as AutoCAD, Labs, etc.